DESIGNING EDUCATIONAL TASK ON THE SIMPLEX METHOD USING SCM MAPLE
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Abstract
Solution traditional learning linear programming problem using the simplex method includes a number of bulky, similar arithmetic calculations and records. Such actions are time-consuming, leading to a rapid fatigue of the student and have a low level of visibility due to the use of forced schematized presentation of the results of solving the problem. All this complicates enough the awareness of the students of the basic concepts and ideas upon which the simplex method is based. To eliminate these drawbacks a new training mission has been designed, which modified the mode of action of training subjects during its solution. This object has been designed taking into account a number of didactic principles based on the creation in the medium of computer mathematics training simulator system.
